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Cell Shading Post Process Material

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  • PreviewMaterial

    Base Color

    Metallic

    Specular

    Roughness

    Anisotropy

    Emissive Color

    Opacity

    Opacity Mask

    Normal

    Tangent

    World Position Offset

    Subsurface Color

    Custom Data 0

    Custom Data 1

    Ambient Occlusion

    Refraction (Disabled)

    Customized UV0

    Customized UV1

    Customized UV2

    Customized UV3

    Customized UV4

    Customized UV5

    Customized UV6

    Customized UV7

    Pixel Depth Offset

    Shading Model

    Surface Thickness

    Displacement

    Material Attributes

    Front Material

    MakeMaterialAttributes

    Base Color

    Metallic

    Specular

    Roughness

    Anisotropy

    Emissive Color

    Opacity

    Opacity Mask

    Normal

    Tangent

    World Position Offset

    Subsurface Color

    Clear Coat

    Clear Coat Roughness

    Ambient Occlusion

    Refraction

    Customized UVs 0

    Customized UVs 1

    Customized UVs 2

    Customized UVs 3

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Last updated 2026-07-26T12:13:42.072127+00:00

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