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Fortnite Creative Glossary

Games and game design have their own unique language set, made up in part of slang and science, with a little magic and fun to fill the cracks. Check back frequently — this is a work in progress, and we're dropping new terms all the time.

When you're ready to find out more about Unreal Editor for Fortnite, there's a glossary for UEFN too!

Accolades device : A device in Creative that Fortnite developers can use to award Battle Pass XP to players for achieving objectives in the game. These points can be used to unlock lots of cool things.

action : A type of game that focuses specifically on fighting with other players or NPCs.

Active Players : This refers to the number of players currently playing on your top ten islands.

ad hoc : Created or done for a specific purpose, or only as needed, and without forethought or planning.

adaptive music : In video games, adaptive music (also called interactive or dynamic music) is background music that changes in volume, rhythm, or tune based on player behavior or other influencing factors. The two primary approaches to adaptive music are horizontal composition and vertical composition. These approaches can be used together to create game soundtracks.

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Last updated 2026-07-26T11:56:14.443387+00:00

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