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Using Capture Area Devices

The Capture Area device is a zone that can trigger effects once players enter or interact with it. It displays capture progress, uses visual effects to show when an area is being captured, and pulses when interacted with or captured.

You can configure the device to be captured by teams, grant score over time while controlled, or require players to deliver a specific item. Players typically interact by entering the area, but the device can also respond to item drop-off when configured.

Using the Device

Depending on the options you customize, events can trigger when players enter the area or remain inside it for a set duration. For example:

  • The capture area can be used as an item capture device, such as for Capture the Flag games. When you drop an item onto the device in Create mode, the item can be set to require players to interact with this device.
  • The capture area can hold one item. If an item is held, the Item Filter option determines whether players need the item in question to interact with the device. You can drop a new item to replace the one currently in the device.
  • The capture area can be used as a periodic scoring device. While within the area, players can gain a certain amount of score for every defined time period.
  • The capture area can be used as a control point that is owned by a team and capturable by other teams. You can set how control of the area is gained and lost by teams.

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Last updated 2026-07-26T11:29:28.918990+00:00

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