Collaborating in Unreal Editor for Fortnite
Multiple people can collaborate on a single Unreal Editor for Fortnite (UEFN) project by using the UEFN revision-control system. To edit a UEFN project you do not own, you must belong to the team the project belongs to.
To create a team in UEFN, click Project > Share with Team. The Creator Portal opens.
You cannot collaborate on UEFN projects with anyone under the age of 18.
To learn more about managing teams and team projects, refer to Creating Teams in Creator Portal.
Edits can be made from both UEFN and (to some degree) the corresponding Creative island, and changes made during a live edit session can be seen immediately in both UEFN and Creative.
When you open an asset within a project, you must check it out before editing. If someone else currently has it checked out, UEFN will not let you access it. But you can access any assets not checked out by a collaborating team member.
The project is saved within UEFN when you submit your changes. UEFN will not let you exit without saving and submitting any assets you've opened during the session, even if you haven't edited them.
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