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Fortnite › Assets · Up to Fortnite · Assets · 9 of 44 in Assets
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Import Content and Islands

In Unreal Editor for Fortnite (UEFN) you can import assets you created in third-party tools like Maya 3D, Blender, Sketchfab, Quixel, and Unreal Engine, or any other asset that meets the UEFN criteria.

Any imported assets must follow the content guidelines and specifications.

In this section you can learn more about:

  • Importing third party custom assets,
  • Configuring collision on static meshes,
  • Importing assets from the Content Library,
  • Converting Fornite Islands to UEFN,
  • Migrating Assets from Unreal Editor.

Once you finish importing and configuring your assets, they are added to your project and can be playtested in Fortnite Creative!

  • [Project and Asset Security

    Project and Asset Security

    Learn how to protect your projects in UEFN.](/docs/documentation/en-us/fortnite/project-and-asset-security-in-unreal-editor-for-fortnite.md)

  • [Importing Assets

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    Last updated Jun 23, 2026
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    • In **Unreal Editor for Fortnite (UEFN)** you can import [assets
    • Any imported assets must follow the content guidelines and [specifications
    • Once you finish importing and configuring your assets, they are added to your project and can be [playtested
    • Project and Asset Security
    • Importing Assets
    • Interchange Import System
    Related topics
    • Importing Fortnite Islands Into Unreal Editor For Fortnite Assets
    • Import From Fab In Unreal Editor For Fortnite Assets
    • Fortnite Working With Content General
    • Migrating Assets From Unreal Engine To Unreal Editor For Fortnite Assets
    • Realistic Assets Characters And Environments In Unreal Editor For Fortnite Assets

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    • Playtesting Your Island Unreal Editor For Fortnite

    Related topics

    • Importing Fortnite Islands Into Unreal Editor For Fortnite
    • Importing Assets In Unreal Editor For Fortnite
    • Import From Fab In Unreal Editor For Fortnite
    • Fortnite Working With Content
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