Icon Component in Fortnite
The icon_component is a Scene Graph component used to assign an icon to an entity. Refer to Working with Entities and Components for how to add a component to your entity.
Class Description
The icon_component uses a Texture asset as a visual reference for the entity in-game.
It could be an item icon inside a backpack, a character portrait or an ability icon for a hotbar. The component holds a single field, Icon, which can be set in the Prefab Editor or through Verse script.
Example
In the example below, the icon_component is added to an item prefab (for example an entity with an item_component) and a Texture icon representing the entity.
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