VerseIsland
Feed Learn Leaderboard Guides Reference Explore Search Docs Verse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Fortnite › Devices · Up to Fortnite · Devices · 44 of 1369 in Devices
Browse Fortnite

Persistence Devices in UEFN

Using persistent data in Unreal Editor for Fortnite (UEFN) provides a way for you to make game mechanics that persist across multiple game sessions. This is done by saving and uploading, then downloading saved data based on player statistics. This saved data can be applied to individual players when the player is online.

This means that a player who reaches a save point can leave the island, come back later and pick up where they left off with the same inventory, class and team level, and health stats, without having to restart the game from the beginning.

Islands with persistence tend to retain players more because the players have incentive to return to the island and continue progressing.

You can use persistence in progressional game modes like survival and tycoon. These types of game modes require players to accumulate items that satisfy long-term goals that drive gameplay.

The Save Point device icon.

Player data will not transfer from your Creative island to a UEFN project. If you revert your island back to its Creative state, your player data is retained, but you will lose any changes you made in UEFN.

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated Feb 10, 2026
    Keep exploring
    More in Devices · 44 of 1369
    Prev
    objective devices design examples in fortnite
    Next
    pizza pursuit 2 defining the pickup and delivery zones for time trial in verse
    Browse all files in this folder (A–Z)
    Next up
    • You can create persistent data using the following devices:
    • You can create persistent data using the following devices:
    • You can create persistent data using the following devices:
    • You can create persistent data using the following devices:
    Related topics
    • Persistence Devices In Unreal Editor For Fortnite Devices
    • Uefnonly Devices In Fortnite Devices
    • Persistent Player Statistics In Unreal Editor For Fortnite Player
    • Using Persistable Data In Verse Persistence
    • Create Your Own Device In Verse Devices

    Related

    Open in graph →

    Related topics

    • Persistence Devices In Unreal Editor For Fortnite
    • Uefnonly Devices In Fortnite
    • Persistent Player Statistics In Unreal Editor For Fortnite
    • Using Persistable Data In Verse
    • Create Your Own Device In Verse
    VerseIsland · an archipelago of Verse & UEFN knowledge
    🗺️ Island atlas Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

    🦜

    Scout · your island guide

    The Isle of Verse