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String in Verse

Verse uses string as the type for storing and handling text, such as "Hello Verse" and "Epic Games". In Verse, a string can contain letters, numbers, punctuation, spaces, and emojis. A string containing no characters "" is called an empty string.

You can include predefined string values within your code as string literals. A string literal is a sequence of characters in your code surrounded by double quotation marks " ".

The following is an example of how to create a string variable named Hello, and initialized with the string literal "Hello world":

Hello : string = "Hello world"

Hello : string = "Hello world"

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Character Encoding

Character encoding is the mapping between a text character and data that the computer can understand, called a code point.

Verse uses the UTF-8 Unicode character-encoding scheme, a standard developed by the Unicode Consortium to provide comparable support for characters across languages, platforms, and devices.

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Epic Games documentation

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Last updated 2026-03-08T05:11:37.308558+00:00

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