Finding Devices at Runtime Tutorial
This section shows how to find the devices at runtime that you set up earlier.
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Open Verse Explorer and double-click team_elimination_game.verse to open the script in Visual Studio Code.
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At the top of the file:
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Add
using { /Fortnite.com/Game }to reference theelimination_resultstruct. -
Add
using { /Fortnite.com/Characters }to use theGetFortCharacter[]API.| | | | --- | --- | | | using { /Fortnite.com/Characters } | | | using { /Fortnite.com/Devices } | | | using { /Fortnite.com/Game } | | | using { /Fortnite.com/Teams } | | | using { /Verse.org/Simulation } |using { /Fortnite.com/Characters } using { /Fortnite.com/Devices } using { /Fortnite.com/Game } using { /Fortnite.com/Teams } using { /Verse.org/Simulation }
Copy full snippet(5 lines long)
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In the
team_elimination_gameclass definition, add the following fields:
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