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Unreal Editor for Fortnite Glossary

This glossary contains terms specific to Unreal Editor for Fortnite (UEFN).

For Fortnite Creative terminology, see the Fortnite Creative Glossary.

For terms related to the Verse programming language, see the Verse Glossary. For those who are interested, the Verse Glossary also contains a number of basic programming terms with definitions designed for those who are learning programming for the first time.

0 dB : A 0 dB does not represent no sound. Think of 0 dB as maximum volume. For example, if your receiver reads -25 dB, it means that the volume of the signal has been attenuated by 25 dB (made 25 dB quieter than the loudest it could possibly be) before being output to your speakers.

2D audio : Sound that plays without spatialization. This means that the sound does not change as a player moves through the game. Compare to 3D audio.

3D audio : Sounds that are spatialized, or located audibly in three-dimensional or virtual space.

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    • For **Fortnite Creative** terminology, see the **[Fortnite Creative Glossary
    • For terms related to the **Verse** programming language, see the **[Verse Glossary
    • : Sound that plays without [spatialization
    • : Sounds that are [spatialized
    • : With camera devices, this measures how much the camera points up or down while framing its [target
    • 2. For **Verse**, a variable that has had a [bind
    Related topics
    • Fortnite Glossary Verse Language
    • Adding Audio To Your Project In Unreal Editor For Fortnite Audio
    • Audio In Unreal Editor For Fortnite Audio
    • Build A Game In Unreal Editor For Fortnite Building & Props
    • User Interface Reference For Unreal Editor For Fortnite Ui

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    Linked docs

    • Fortnite Creative Glossary
    • Verse Glossary

    Related topics

    • Fortnite Glossary
    • Adding Audio To Your Project In Unreal Editor For Fortnite
    • Audio In Unreal Editor For Fortnite
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