Using Animated Mesh Devices
The Animated Mesh device provides a way for creators to play animations on skeletal meshes (FBX files) with FBX animation files in Unreal Editor for Fortnite (UEFN). Think of it as creating a new actor for players to interact with.
For example:
- Create a boss for players to fight at the end of a level.
- Create a new NPC that players can interact with.
- Move or animate a prop.
- Create special animations to use in conjunction with the Cinematic Sequence device to create a cutscene between levels.
The device memory depends on the referenced animation sets.
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