Carryable Spawner Device
The Carryable Spawner device can spawn carryable objects on your island. These carryable items can be picked up, carried, dropped, and thrown by players.
Carried items spawned by this device are clearly visible to other players (since they are carried above the head), and restrict the carrying player's movement. You can even set the carried item to explode on impact with a character, or when it collides with another object!
If you are using this device in UEFN, you can customize the mesh, the sound effect for the explosion, and the VFX for the explosion.
For help on how to find the Carryable Spawner device, see Using Devices.
If you're using multiple copies of a device on an island, it can be useful to rename them. Choosing names that relate to a device's purpose makes it easier to remember what each one does, and easier to find a specific device when using the Event Browser.
Using the Device
To use the Carryable Spawner device, follow this workflow.
- Determine where you want to spawn the carryable object, and place the device.
- Choose what object to spawn (if you are using custom meshes in UEFN).
- Customize the options for spawning and respawning the object.
- Customize the options that determine how players interact with the object, such as when it is dropped or whether players can jump while holding the object.
- Customize the options for whether the carryable object can damage structures and world objects in the environment.
- Customize the SFX and VFX (if you are using UEFN).
- Start the game to playtest.
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