Using Heavy Turret Devices
The Heavy Turret is a ground-based version of the turret on the Armored Battle Bus. You can place these devices around your island for players to use to eliminate vehicles, NPCs, or other players.
For help on how to find the Heavy Turret device, see Using Devices.
If you're using multiple copies of a device on an island, it can be helpful to rename them. You can choose names that relate to each device's purpose, so it's easier to remember what each one does.
Device Options
You can configure this device with the following options.
Default values are bold.
| Option | Value | Description |
|---|---|---|
| Enabled During Phase | Always, None, Pre-Game Only, Gameplay Only | Determines the game phases during which the device will be enabled. Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown). |
| Enable Respawn | On, Off | Determines if the vehicle will respawn after being destroyed. If set to Off, the following option is hidden: Respawn Time. |
| Respawn Time | Never, Instant, Pick an amount of time | When the vehicle is destroyed, this determines the amount of time before another one spawns. |
| Respawn Vehicle When Enabled | Yes, No, Only When Needed | Determines whether the device respawns a vehicle when it is enabled. * Yes: a vehicle spawns when the device is enabled. * Only When Needed: The device only spawns if the original was destroyed. * No: The device doesn't spawn a vehicle when it is enabled. |
| Destroy Vehicle When Disabled | Yes, No | Determines whether an existing vehicle is destroyed when the device is enabled. * Yes: An existing vehicle is destroyed when the device is disabled. * No: A spawned vehicle remains when the device is disabled. |
| Activating Team | Any, Pick a team | Determines which team owns the vehicle spawner. |
| Allowed Class | All, Any, No Class, Pick a class | Determines which classes can use the vehicle. * All: All players can use the vehicle, even those without an assigned class. * Any: Any player who has an assigned class can use it. * No Class: Only players with no assigned class can use it. |
| Visible During Game | On, Off | Determines whether the device is visible during the game. This affects its collision properties. |
| Vehicle Indestructible | Off, On | Determines if the vehicle can be destroyed by damage. If set to On, the following options becomes hidden: Vehicle Health. |
| Vehicle Health | 400 (Default), Indestructible, Pick an amount of health | Determines how much damage the vehicle can take before it is destroyed. |
| Destroy When Stuck Under Water | On, Off | Determines if the vehicle will destroy itself when it’s stuck under water. |
| Water Destruction Timer | Instant, 5 Seconds, Pick an amount of time | When the vehicle drives through deep water, this determines how long the vehicle lasts before being destroyed. |
| Visible During Game | On, Off | Determines whether the spawner is visible during the game. |
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