Player Movement Devices
This feature is in an experimental state so you can try it out, provide feedback, and see what we are planning. Please keep in mind that we do not guarantee backward compatibility for islands using the device during the experimental stage, the APIs for these features are subject to change, and we may remove entire experimental features or specific functionality at our discretion.
The Player Movement device manages different types of movement through movement attributes. The customized movement determines how players move beyond what is controlled through Island Settings. This, in turn, adds a level of control to the island that creates a unique feeling to the in-game experience and supports different game genres.
The Player Movement device does not:
- Customize the player input or relevant animations.
- Override specific movement configurations to a certain gameplay item or vehicle.
Only one Player Movement Settings device can be actively used on one player at a time.
You can easily preview the movement changes within Edit mode so there’s no need to playtest the result. Previewing customized player movement settings in Edit mode can restrain your movements while editing. For example, actions like toggling Fly will be affected by any edits made to flight specific settings.
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