Play Animation
Start an animation sequence and obtain an instance to query and manipulate.
Verse using statement |
using { /Fortnite.com/Animation/PlayAnimation } |
Play<public>(AnimationSequence:animation_sequence, PlayRate:float, PlayCount:float, StartPositionSeconds:float, BlendInTime:float, BlendOutTime:float)<transacts><no_rollback>:play_animation_instance
Parameters
Play takes the following parameters:
| Name | Type | Description |
|---|---|---|
AnimationSequence |
animation_sequence |
|
PlayRate |
float |
|
PlayCount |
float |
|
StartPositionSeconds |
float |
|
BlendInTime |
float |
|
BlendOutTime |
float |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with Play in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
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