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Browse Fortnite›Devices·Up to Fortnite · Devices·256 of 1369 in Devices

Assembly Device Class

Used to dynamically assemble or disassemble one or more building actors. Only available in LEGO islands.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Exposed Interfaces

This class exposes the following interfaces:

Name Description
enableable Implemented by classes whose instances can be enabled and disabled.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
AssemblyFinishedEvent listenable(payload) Signaled when the device finishes assembling, at the same time as other 'finished' effects are started.
DisassemblyFinishedEvent listenable(payload) Signaled when the device finishes disassembling.
Progress ?float The amount of progress the device has made towards fully assembling (1.0) or fully disassembling (0.0).

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Source

Epic Games documentation

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Last updated 2026-02-10T21:48:13.310762+00:00

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