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Disassemble Agent Function

Initiates the disassembly process.

Verse using statement using { /Fortnite.com/Devices }

Disassemble<public>(Agent:agent)<transacts><no_rollback>:void

Parameters

Disassemble takes the following parameters:

Name Type Description
Agent agent

Attributes and Effects

The following attributes and effects determine how Disassemble behaves and how you can use it in your programs. For the complete list of attribute and effect specifiers, see the Specifiers Page.

Attribute Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
Effect Meaning
transacts This effect indicates that any actions performed by the function can be rolled back. The transacts effect is required any time a mutable variable (var) is written. You'll be notified when you compile your code if the transacts effect was added to a function that can't be rolled back. Note that this check is not done for functions with the native specifier.
no_rollback This is the default effect when no exclusive effect is specified. The no_rollback effect indicates that any actions performed by the function cannot be undone and so the function cannot be used in a failure context. This effect cannot be manually specified.
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Source

Epic Games documentation

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Last updated 2026-02-11T03:20:11.039523+00:00

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