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Browse Fortnite›Devices·Up to Fortnite · Devices·412 of 1369 in Devices

Class Selector UI Device

Used to allow players to select their Class from a Class Selector UI.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
ClassChangedEvent listenable(payload) Signaled when an agent changes a class. Sends the agent that selected a class and the int class that the player has changed to.
ClassSelectedEvent listenable(payload) Signaled when an agent selects a class. Sends the agent that selected a class.
UIClosedEvent listenable(payload) Signaled when an agent closes the UI. Sends the agent that closed the UI.
UIOpenedEvent listenable(payload) Signaled when the UI is opened. Sends the agent that is responsible for opening the UI.

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Source

Epic Games documentation

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Last updated 2026-02-10T21:03:34.653488+00:00

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