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Creative Device MoveTo Position

Moves the creative_device to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_device it will be stopped and put into the AnimationNotSet state.

Verse using statement using { /Fortnite.com/Devices }

MoveTo<public>(Position:vector3, Rotation:rotation, OverTime:float)<transacts><suspends><no_rollback>:move_to_result

Parameters

MoveTo takes the following parameters:

Name Type Description
Position vector3
Rotation rotation
OverTime float

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with MoveTo in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

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Epic Games documentation

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Last updated 2026-02-11T03:52:33.994920+00:00

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