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Perception Trigger Device

Specialized trigger_base_device that will fire output events based on line of sight between agents and the device.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.
trigger_base_device Base class for various specialized trigger devices. See also: trigger_device perception_trigger_device * attribute_evaluator_device

Members

This class has both data members and functions.

Data

Data Member Name Type Description
AgentLooksAtDeviceEvent listenable(payload) Signaled when an agent has direct line of sight to this device. Sends the agent that has seen this device.
AgentLooksAwayFromDeviceEvent listenable(payload) Signaled when an agent has lost direct line of sight to this device. Sends the agent that has lost sight of this device.
DeviceLosesSightOfAgentEvent listenable(payload) Signaled when this device loses direct line of sight to an agent. Sends the agent this device has lost sight of.
DeviceSeesAgentEvent listenable(payload) Signaled when this device has direct line of sight to an agent. Sends the agent seen by this device.

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Source

Epic Games documentation

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Last updated 2026-02-10T21:17:09.832970+00:00

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