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Browse Fortnite›Devices·Up to Fortnite · Devices·841 of 1369 in Devices

Get Registered Agents Function

Returns an array of agents that are currently registered to this checkpoint.

Verse using statement using { /Fortnite.com/Devices }

GetRegisteredAgents<public>()<reads><computes>:[]agent

Parameters

GetRegisteredAgents does not take any parameters.

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with GetRegisteredAgents in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how GetRegisteredAgents behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

Effect Meaning
reads This effect indicates that the same inputs to the function may not always produce the same output. The behavior depends on factors external to the specified inputs, such as memory or the containing package version.
computes This effect requires that the function has no side effects, and is not guaranteed to complete. There's an unchecked requirement that the function, when provided with the same arguments, produces the same result. Any function that doesn't have the native specifier that would otherwise have the converges effect is a good example of using the computes effect.
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Source

Epic Games documentation

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Last updated 2026-02-11T03:10:55.931964+00:00

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