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Browse Fortnite›Devices·Up to Fortnite · Devices·880 of 1369 in Devices

Player Reference Device

Used to relay agent statistics to other devices and agents. Can transmit statistics such as elimination count, eliminated count, or scores when certain conditions are met. Can also project a hologram of the agent and display text that can be altered in various positions and curvatures.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
ActivatedEvent listenable(payload) Signaled when this device is activated. Sends the agent stored in the device.
AgentReplacedEvent listenable(payload) Signaled when the agent tracked by this device is replaced. Sends the new agent stored in the device.
AgentUpdatedEvent listenable(payload) Signaled when the agent tracked by this device is updated. Sends the new agent stored in the device.
AgentUpdateFailsEvent listenable(payload) Signaled when the agent tracked by this fails to be updated. Sends the agent that attempted to be stored in this device.
TrackedStatChangedEvent listenable(payload) Signaled when a stat tracked by this device is updated. Sends the agent stored in the device.

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Source

Epic Games documentation

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Last updated 2026-02-10T21:35:25.356797+00:00

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