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Browse Fortnite›Devices·Up to Fortnite · Devices·889 of 1369 in Devices

Popup Dialog Device Class

Used to create HUD text boxes that give players information, and allows responses to be customized to player choices.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
DismissedEvent listenable(payload) Signaled when this device is dismissed by an agent. Sends the agent who dismissed the popup.
RespondingButtonEvent listenable(payload) Signaled when Button on this device is pushed by an agent. Sends the agent that pushed the button. Sends the int index of the button that was clicked.
ShownEvent listenable(payload) Signaled when this device is shown to an agent. Sends the agent looking at the popup.
TimeOutEvent listenable(payload) Signaled when this device times out while an agent is looking at it. Sends the agent who was looking at the popup.

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Source

Epic Games documentation

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Last updated 2026-02-10T21:10:13.146702+00:00

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