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Shooting Range Target Track Device

A set of customizable pop up targets that can be hit by players to trigger various events.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
BullseyeHitEvent listenable(payload) Signaled when target is hit in the bullseye area.
HitEvent listenable(payload) Signaled when the target is hit by a player.
HopDownEvent listenable(payload) Signaled when the target moves down slightly, making it harder to hit.
HopUpEvent listenable(payload) Signaled when the target moves up slightly, making it harder to hit.
KnockdownEvent listenable(payload) Signaled when the target is hit by a player.
PopDownEvent listenable(payload) Signaled when the target moves from standing upright to laying flat.
PopUpEvent listenable(payload) Signaled when the target moves from laying flat to standing upright.

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Source

Epic Games documentation

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Last updated 2026-02-10T21:27:35.066120+00:00

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