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Remove From Queue

Remove agent(s) from the queue, has the option to remove all entries that exist for that agent or not This does not end the interaction for any agents. Returns the number of agents that were removed.

Verse using statement using { /Fortnite.com/Devices }

RemoveFromQueue<public>(Agents:[]agent, AllEntries:logic)<transacts><no_rollback>:int

Parameters

RemoveFromQueue takes the following parameters:

Name Type Description
Agents []agent
AllEntries logic

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with RemoveFromQueue in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how RemoveFromQueue behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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Source

Epic Games documentation

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Last updated 2026-02-11T01:01:59.519177+00:00

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