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Video Player Device

Used to display curated videos onto in-game screens or player HUDs.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
StreamStartedEvent listenable(payload) Signaled when this device becomes the controlling streaming device for the agent.

Functions

Function Name Description
Disable Disables this device.
DisableCollision Disables collision checks on this device.
Enable Enables this device.
EnableCollision Enables collision checks on this device.
EndForAll Turns off all streaming devices of this type on the island.
EnterFullScreen Transitions to fullscreen for Agent.
ExitFullScreen Transitions to fullscreen for Agent.
GetTransform Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay. Otherwise a runtime error will result.
HidePIP Hides the picture-in-picture video from Agent.
MakePIPDefaultSize Transitions the picture-in-picture video to the default size for Agent.
MakePIPFullScreen Transitions the picture-in-picture video to full screen for Agent.
MoveTo Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
ReleaseControl If any streaming device has forced control of the stream, this will release it and play the highest priority stream in line.
Restart Restart the stream from the beginning.
Seek Seeks to the Triggered Seek Time. Caution: The stream will pause while the video buffers when seeking.
TakeControl Stops the currently playing stream and starts the custom stream with the audio only playing from this device. Stream Priority will not work until control is released.
TeleportTo Teleports the creative_object to the specified Position and Rotation.
TeleportTo Teleports the creative_object to the specified location defined by Transform, also applies rotation and scale accordingly.
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Source

Epic Games documentation

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Last updated 2026-02-10T21:38:07.391462+00:00

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