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Fortnite › NPCs & AI · Up to Fortnite · NPCs & AI · 120 of 147 in NPCs & AI
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Wildlife Spawner Device

Used to customize the properties of NPCs spawned by this device. Changing properties will only affect newly spawned wildlife creatures.

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Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
CanRide ?logic If true, agents can ride the wildlife creature.
CanTame ?logic If true and the wildlife creature supports being tamed, agents can tame the NPC.
Damage ??float If a value is given, the Damage value of the wildlife creature is overridden. If an override is not specified, the default Damage of the wildlife creature is used. This value is clamped between 1.0 and 500.0.
DamagedEvent listenable(payload) Signaled when wildlife is damaged. Source is the agent that damaged the wildlife. If the wildlife was damaged by a non-agent then false is returned. Target is the wildlife that was damaged.
DamageToEnvironment ??float If a value is given, the Damage value of the wildlife creature is overridden when damaging the environment. If an override is not specified, the default Damage of the wildlife creature is used. This value is clamped between 1.0 and 500.0.
DamageToPlayer ??float If a value is given, the Damage value of the wildlife creature is overridden when damaging players. If an override is not specified, the default Damage of the wildlife creature is used. This value is clamped between 1.0 and 500.0.
DismountedEvent listenable(payload) Signaled when an agent dismounts wildlife. Source is the agent that dismounted the wildlife. Target is the wildlife that was dismounted.
EliminatedEvent listenable(payload) Signaled when wildlife is eliminated. Source is the agent that eliminated the wildlife. If the wildlife was eliminated by a non-agent, or because the oldest wildlife was eliminated as Spawn function was called after spawn count was exceeded, then Source is 'false'. Target is the wildlife that was eliminated.
EliminatingEvent listenable(payload) Signaled when a wildlife eliminates an agent. Source is the wildlife that eliminated the agent. Target is the agent that was eliminated.
EnergyConsumptionAmount ?int The amount of riding energy that is consumed when the ConsumeEnergy function is called. This value is clamped between 0 and 100.
EnergyRestorationAmount ?int The amount of riding energy that is restored when the RestoreEnergy function is called. This value is clamped between 0 and 100.
ForceSpawnedEvent listenable(payload) Signaled when wildlife is force-spawned and causes the oldest wildlife to be eliminated. Sends the agent wildlife that was spawned.
InitialEnergy ?int The amount of riding energy the wildlife creature spawns with. This value is clamped between 0 and 100.
Invincible ?logic Whether the NPC can receive damage.
MaxEnergy ?int The maximum riding energy the wildlife creature spawns with. This value is clamped between 0 and 100.
MaxHealth ??float If a value is given, the MaxHealth value of the wildlife creature is overridden. If an override is not specified, the default Health of the wildlife creature is used. This value is clamped between 1.0 and 10000.0.
PreventDismount ?logic If true, agents cannot manually use the interact action to dismount from the wildlife creature.
RiddenEvent listenable(payload) Signaled when an agent rides wildlife. Source is the agent that started riding the wildlife. Target is the wildlife that was ridden.
SomethingIsEatenEvent listenable(payload) Signaled when wildlife eats a pickup such as a Shroom or Meat. Sends the wildlife that ate something.
SpawnedEvent listenable(payload) Signaled when this device spawns wildlife. Sends the agent wildlife that was spawned.
SpeedMultiplier ?float If a value is given, the SpeedMultiplier value is applied to the default speed of the wildlife creature. If an override is not specified, the wildlife creature moves at its default speed. This value is clamped between 0.1 and 2.0.
TamedEvent listenable(payload) Signaled when wildlife is tamed. Source is the agent that tamed the wildlife. Target is the wildlife that was tamed.
TamedFollowDistance ??float Distance in meters from the player who tamed it that the wildlife creature will try to stay within. If a value is given, the TamedFollowDistance value of the wildlife creature is overridden. If an override is not specified, the default TamedFollowDistance of the wildlife creature is used. This value is clamped between 2.0 and 30.0.
UntamedEvent listenable(payload) Signaled when wildlife is untamed. Source is the agent that tamed the wildlife. Target is the wildlife that was untamed.
WanderRange ??float Distance in meters from its spawn position from which the wildlife creature will peacefully roam. If a value is given, the WanderRange value of the wildlife creature is overridden. If an override is not specified, the default WanderRange of the wildlife creature is used. This value is clamped between 10.0 and 100.0.

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    Last updated Feb 10, 2026
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    • | [`creative_object`
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