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Browse Fortnite›Devices·Up to Fortnite · Devices·1327 of 1369 in Devices

Wilds Plant Device

Used to create plants with explosive pods that players can detonate and launch.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
ExplodeEvent listenable(payload) Triggers whenever the plant or launched projectile explodes. * Sends the agent that initially launched the projectile or triggered an immediate explosion. * Sends false if no agent is found.
GrowEvent listenable(payload) Triggers whenever the plant grows.
LaunchEvent listenable(payload) Triggers whenever the plant launches a projectile. * Sends the agent that triggered this event. * Sends false if no agent is found.

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Source

Epic Games documentation

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Last updated 2026-02-10T21:43:13.372486+00:00

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