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Draw Cone Function

Draws a cone at the named location, and using the provided draw parameters.

Verse using statement using { /UnrealEngine.com/Temporary/Diagnostics }

DrawCone<public>(Origin:vector3, Direction:vector3, Height:float, NumSides:int, AngleWidthRadians:float, AngleHeightRadians:float, Color:color, Thickness:float, DrawDurationPolicy:debug_draw_duration_policy, Duration:float)<transacts>:void

Parameters

DrawCone takes the following parameters:

Name Type Description
Origin vector3
Direction vector3
Height float
NumSides int
AngleWidthRadians float
AngleHeightRadians float
Color color
Thickness float
DrawDurationPolicy debug_draw_duration_policy
Duration float

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with DrawCone in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

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Source

Epic Games documentation

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Last updated 2026-02-11T13:59:06.934608+00:00

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