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Make Component Wise Delta Rotation Function

Makes a new rotation from the component wise subtraction of the Euler angle components in RotationA by the Euler angle components in RotationB and ensures the returned value is normalized.

Verse using statement using { /UnrealEngine.com/Temporary/SpatialMath }

MakeComponentWiseDeltaRotation<public><native>(RotationA:rotation, RotationB:rotation)<transacts>:rotation

Parameters

MakeComponentWiseDeltaRotation takes the following parameters:

Name Type Description
RotationA rotation
RotationB rotation

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with MakeComponentWiseDeltaRotation in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.

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    Last updated Feb 11, 2026
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    • ### Specifiers
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