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Send Up Scene Event

Send a scene event to this entity and then up the hierarchy. First, SendDown will be invoked on each component on this entity. Next, SendUp will be invoked on this entity's parent. Consuming the event at any point will halt propogation. Returns true if any participant consumed the event.

Verse using statement using { /Verse.org/SceneGraph }

SendUp<public><native><native_callable>(SceneEvent:scene_event)<transacts><no_rollback>:logic

Parameters

SendUp takes the following parameters:

Name Type Description
SceneEvent scene_event

Attributes, Specifiers, and Effects

Attributes

The following attributes determine how SendUp behaves outside the Verse language. For the complete list of attributes, see the Attributes section of the Specifiers Page.

Attribute Arguments Meaning
experimental This feature is in an experimental state, and you cannot publish projects that use this feature. The API for this feature is subject to change and backward compatibility is not guaranteed.

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Epic Games documentation

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Last updated 2026-02-11T12:54:40.325661+00:00

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