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Fortnite › Scene Graph · Up to Fortnite · Scene Graph · 147 of 179 in Scene Graph
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OnStarted Function

Called from Start if CanInteract pass successfully to start the interaction. Overriding this function will allow you to create a custom interaction behaviour.

Verse using statement using { /Verse.org/SceneGraph }

OnStarted<protected><native><native_callable>(Agent:agent)<transacts><decides>:void

Parameters

OnStarted takes the following parameters:

Name Type Description
Agent agent

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with OnStarted in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
protected The identifier is only accessible in the current class and any subtypes. You can use this on classes, interfaces, structs, enums, non-module methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.
native_callable Indicates that an instance method is both native (implemented in C++) and may be called by other C++ code. You can see this specifier used on an instance method. This specifier doesn't propagate to subclasses and so you don't need to add it to a definition when overriding a method that has this specifier.

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    Last updated Feb 11, 2026
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    Related topics
    • onstarted Scene Graph
    • start Scene Graph
    • start Scene Graph
    • oninteractionsucceeded Scene Graph
    • onsucceed Scene Graph

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