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Interactable Duration Class

Used to set an interaction duration.

Verse using statement using { /Verse.org/SceneGraph }

Members

This class has both data members and functions.

Data

Data Member Name Type Description
InteractDuration ?float The number of seconds an agent must spend interacting with the object to successfully complete an interaction. 0.0 or less results in an immediate successful interaction. If set during an interaction, the value given will be used for the next interaction and the remaining duration will be updated subtracting the new given value with the current time elapsed. If the subtraction were zero or less it will immediately conclude.
MaxSimultaneousInteractors ??int The max number of simultaneous interactors. A value of false is unlimited. This value represents how many agents may have active interactions. If this changes to a value less than the current number of active interactions, those interactions are not canceled but new interactions will not start.

Functions

Function Name Description
GetRemainingInteractDurationForAgent Returns an agent’s remaining duration, in seconds, for interaction. Fails if the agent is not interacting with this component.Returns the same value when called multiple times within a transaction.
SetRemainingInteractDurationForAgent Sets an agent’s remaining duration, in seconds, for interaction. Fails if the agent is not interacting with this component.
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Source

Epic Games documentation

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Last updated 2026-02-10T23:24:14.777372+00:00

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