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Tick Events Class

Describes discrete phases of a frame update. Subscribe to members of the tick_events object to run code before or after the physics system has updated your object, allowing you to affect or react to these updates.

Verse using statement using { /Verse.org/SceneGraph }

Members

This class has data members, but no functions.

Data

Data Member Name Type Description
PrePhysics execution_listenable Listen PrePhysics to run your code before the physics system has updated your object this frame.
PostPhysics execution_listenable Listen PostPhysics to run your code after the physics system has updated your object this frame.

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    Epic Games

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    Last updated Feb 10, 2026
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