VerseIsland
FeedLearnLeaderboardGuidesReferenceExploreSearchDocsVerse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Browse UEFN›Building & Props·Up to UEFN · Building & Props·38 of 71 in Building & Props

Animating Prop Movement

Animating Prop Movement

Obstacle courses are a staple of the platforming genre. Players jump, dodge, duck, and weave to be the first to make it to the end and claim the victory. Fall Guys brings that classic experience to UEFN, and provides the perfect opportunity to build an obstacle course, your way!

Obstacle courses are a staple of the platforming genre. Players jump, dodge, duck, and weave to be the first to make it to the end and claim the victory. Fall Guys brings that classic experience to UEFN, and provides the perfect opportunity to build an obstacle course, your way!

But to build an obstacle course, you first need one thing — obstacles!

A game would be too easy if your players could just run to the end with nothing between them and the finish line, so you want to add obstacles to slow them down.

There are lots of things you can do with static obstacles, but what if you could also get them moving? By moving, rotating, and even scaling your obstacles during gameplay, you can create all kinds of unique and exciting platforming challenges. Verse provides the tool to make those ideas a reality. Through the power of Verse, you can get your props moving and create an action-packed course for your players to compete in!

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games documentation

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Guided course

Add this to your free study plan — we’ll suggest related material and stitch it into one compile-checked lesson.

Keep exploring
More in Building & Props · 38 of 71
Prev
animating prop movement 6 combining movement rotation and scale in verse
Next
architectural modeling guidelines in unreal editor for fortnite
Browse all files in this folder (A–Z)

Source

Epic Games documentation

View original

Last updated 2024-12-05T00:00:00+00:00

VerseIsland· an archipelago of Verse & UEFN knowledge
🗺️ Island atlasLearnGuidesHistoryAbout & PressSources & LicensingPrivacy PolicyTermsStatus

Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

🦜

Scout · your island guide

The Isle of Verse