Modify the Emitter
2. Modify the Emitter
To create more realistic-looking dust, youll need to set your sprite material property to the material you created, then modify the module inputs to adjust the sprite properties that hang in the air so they'll appear more like dust particles.
To create more realistic-looking dust, you’ll need to set your sprite material property to the material you created, then modify the module inputs to adjust the sprite properties that hang in the air so they'll appear more like dust particles.
To create more realistic-looking dust, you’ll need to set your sprite material property to the material you created, then modify the module inputs to adjust the sprite properties that hang in the air so they'll appear more like dust particles.
- Click Sprite Renderer in the emitter to open the Sprite Renderer options in the Details panel.
- Click the Material dropdown arrow and select the Dust material. The sprites use the dust material in the preview window.
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.