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Basic Storm Controller

A simplified storm device that provides a way to create a single-phase storm and control its basic behaviors. To control multiple phases of the storm see advanced_storm_controller_device.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.
storm_controller_device Base class for various specialized storm devices. See also: basic_storm_controller_device advanced_storm_controller_device

Members

This class has both data members and functions.

Data

Data Member Name Type Description
PhaseEndedEvent listenable(payload) Signaled when storm resizing ends. Use this with the On Finish Behavior option for better controls.

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    Last updated May 14, 2026
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    • | [`creative_object`
    • | [`creative_device_base`
    • | [`storm_controller_device`
    • | [`DestroyStorm`
    • | [`GenerateStorm`
    • | [`GetGlobalTransform`
    Related topics
    • Basic Storm Controller Device Devices
    • Storm Controller Device Devices
    • Advanced Storm Controller Device Devices
    • Advanced Storm Controller Device Devices
    • Basic Storm Controller Device Devices

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    • Basic Storm Controller Device
    • Storm Controller Device
    • Storm Controller Device
    • Advanced Storm Controller Device
    • Advanced Storm Controller Device
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