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Input Trigger Device Class

Used to listen for the player activating or releasing certain inputs. The input is defined by the Input option. Players can configure the key for the input in the Creative Input Actions section of the Keyboard Settings.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
PressedEvent listenable(payload) Signaled when the tracked input is pressed by an agent. Sends the agent that pressed the input.
ReleasedEvent listenable(payload) Signaled when the tracked input is released by an agent. Sends the agent that released the input. Sends the float duration that the input was held.

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    Last updated May 14, 2026
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