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Item Granter Device Class

Used to grant items to agents. Items can either be dropped at the agent's location or added directly to their inventory.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
DefaultItemCount ?int Gets or sets the default number of items that will be awarded for all items in the Item Granter that have not been overwritten. Count must be greater than 0.
GrantItemWithCountEvent listenable(payload) Signaled when an item is granted to an agent. Sends the agent that was granted the item, as well as the number of items granted.
ItemGrantedEvent listenable(payload) Signaled when an item is granted to an agent. Sends the agent that was granted the item.

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Source

Epic Games documentation

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Last updated 2026-05-14T11:34:58.439990+00:00

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