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Browse Verse API›Devices·Up to Verse API · Devices·914 of 1124 in Devices

Team Settings And Inventory Device

Provides team and inventory configurations that go beyond the choices the My Island settings provide. Can also be used to customize individual devices and create variations in team setup.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
AllowTemporaryTeamMemberInvitations ??logic This variable maps to the 'Dynamic Team Emotes' user option. Modifying this value does not affect the state of any existing Temporary Team member. If a player is currently on a Temporary Team, they will maintain access to the leave team emote regardless of this value. Available values: * If this option is unset, use the global setting configured in Island Settings * If this is set to TRUE, it allows members of this team to Emote and invite other players to their team. * If this is set to FALSE, it prevents members of this team from using an Emote to invite other players to this team.
EnemyEliminatedEvent listenable(payload) Signaled when an enemy of Team is eliminated by a team member. Sends the agent team member who eliminated the enemy.
TeamMemberEliminatedEvent listenable(payload) Signaled when a member of Team is eliminated. Sends the agent that was eliminated.
TeamMemberSpawnedEvent listenable(payload) Signaled when a member of Team is spawned.Sends the agent that has spawned.
TeamOutOfRespawnsEvent listenable(payload) Signaled when Team runs out of respawns.

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Source

Epic Games documentation

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Last updated 2026-06-07T11:06:51.781255+00:00

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