VerseIsland
FeedLearnLeaderboardGuidesReferenceExploreSearchDocsVerse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Browse Verse API›Verse Language·Up to Verse API · Verse Language·84 of 542 in Verse Language

Get Conversation Target Method

Retrieve the persona and channel the player is currently bound to prompt.

Verse using statement using { /UnrealEngine.com/Conversations }

(Player:player).GetConversationTarget<public><native>():(persona_component, voice_channel(member_info))

Parameters

GetConversationTarget takes the following parameters:

Name Type Description
Player player

Attributes, Specifiers, and Effects

The following attributes, specifiers, and effects determine how you can interact with GetConversationTarget in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.

Attributes

Attribute Arguments Meaning
available MinUploadedAtFNVersion := 4000
experimental This feature is in an experimental state, and you cannot publish projects implmenting it. The API for this feature is subject to change and backward compatibility is not guaranteed.

Specifiers

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games documentation

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Guided course

Add this to your free study plan — we’ll suggest related material and stitch it into one compile-checked lesson.

Keep exploring
More in Verse Language · 84 of 542
Prev
felix voice
Next
graham voice
Browse all files in this folder (A–Z)

Source

Epic Games documentation

View original

Last updated 2026-06-28T14:23:36.059809+00:00

VerseIsland· an archipelago of Verse & UEFN knowledge
🗺️ Island atlasLearnGuidesHistoryAbout & PressSources & LicensingPrivacy PolicyTermsStatus

Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

🦜

Scout · your island guide

The Isle of Verse