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Draw Capsule Debug Function

Draws a capsule at the named location, and using the provided draw parameters.

Verse using statement using { /UnrealEngine.com/Temporary/Diagnostics }

DrawCapsule<public>(Center:vector3, Rotation:rotation, Height:float, Radius:float, Color:color, Thickness:float, DrawDurationPolicy:debug_draw_duration_policy, Duration:float)<transacts>:void

Parameters

DrawCapsule takes the following parameters:

Name Type Description
Center vector3
Rotation rotation
Height float
Radius float
Color color
Thickness float
DrawDurationPolicy debug_draw_duration_policy
Duration float

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with DrawCapsule in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

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Source

Epic Games documentation

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Last updated 2026-05-14T09:03:22.137566+00:00

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