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Vector Component Equality Check

Makes a vector2i that is component-wise equal to V1 and V2. Fails if any component of V1 does not equal the corresponding component of V2.

Verse using statement using { /UnrealEngine.com/Temporary/SpatialMath }

Equals<public>(V1:vector2i, V2:vector2i)<computes><decides>:vector2i

Parameters

Equals takes the following parameters:

Name Type Description
V1 vector2i
V2 vector2i

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with Equals in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how Equals behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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Last updated 2026-05-14T08:49:37.709151+00:00

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