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Rotation GetAngle Function

Returns the radians of rotation around the axis of rotation. See also GetAxis.

Verse using statement using { /UnrealEngine.com/Temporary/SpatialMath }

(Rotation:rotation).GetAngle<public><native>()<reads><computes>:float

Parameters

GetAngle takes the following parameters:

Name Type Description
Rotation rotation

Attributes, Specifiers, and Effects

The following attributes, specifiers, and effects determine how you can interact with GetAngle in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.

Specifiers

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.

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Epic Games documentation

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Last updated 2026-05-14T08:56:29.940703+00:00

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