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Rotation GetYawPitchRollDegrees Function

Makes an []float with three elements:

  • yaw degrees of rotation
  • pitch degrees of rotation
  • roll degrees of rotation using the conventions of MakeRotationFromYawPitchRollDegrees.
Verse using statement using { /UnrealEngine.com/Temporary/SpatialMath }

(Rotation:rotation).GetYawPitchRollDegrees<public><native>()<reads><computes>:[]float

Parameters

GetYawPitchRollDegrees takes the following parameters:

Name Type Description
Rotation rotation

Attributes, Specifiers, and Effects

The following attributes, specifiers, and effects determine how you can interact with GetYawPitchRollDegrees in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.

Specifiers

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.

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Source

Epic Games documentation

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Last updated 2026-05-14T08:46:06.824796+00:00

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