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UI Module

Module import path: /UnrealEngine.com/Temporary/UI

  • UnrealEngine.com
  • Temporary
  • UI

Classes and Structs

Name Description
player_ui The main interface for adding and removing widgets to a player's UI.
widget Base class for all UI elements drawn on the player's screen.
player_ui_slot widget creation configuration options.
widget_message Parameters for events signalled by a widget.
anchors The anchors of a widget determine its the position and sizing relative to its parent. anchors range from (0.0, 0.0) (left, top) to (1.0, 1.0) (right, bottom).
margin Specifies the gap outside each edge separating a widget from its neighbors. Distance is measured in units where 1.0 unit is the width of a pixel at 1080p resolution.
button Button is a container of a single child widget slot and fires the OnClick event when the button is clicked.
button_slot Slot for button widget.
canvas Canvas is a container widget that allows for arbitrary positioning of widgets in the canvas' slots.
canvas_slot Slot for a canvas widget.
color_block A solid color widget.
texture_block A widget to display a texture.
material_block A widget to display a material.
overlay Overlay is a container consisting of widgets stacked on top of each other.
overlay_slot Slot for an overlay widget
stack_box Stack box is a container of a list of widgets stacked either vertically or horizontally.
stack_box_slot Slot for a stack_box widget
text_base Base widget for text widget.

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Last updated 2026-05-14T08:58:43.472056+00:00

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