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Browse Verse API›Input & Controls·Up to Verse API · Input & Controls·19 of 28 in Input & Controls

Input Events Container

Input_events is a container for user input events which can be subscribed to.

  • Use the 'GetPlayerInput' and 'GetInputEvents' functions to retrieve an input_events object for a given player.

  • Low-level notifications of current user input: BeginDetectEvent, DetectionOngoingEvent, and EndDetectEvent.

  • High-level notifications of triggered events: TriggerActivationEvent and CancelActivationEvent.

    /—----------<-------
    BeginDetectEvent -> DetectionOngoingEvent -> TriggerActivationEvent -> EndDetectEvent /\ /\ / ---------------------> CancelActivationEvent ----------------------/

Verse using statement using { /Verse.org/Input }

input_events<public>(t:any):input_events(t)

This function is a parametric type, meaning it returns a class or interface rather than a value or object instance.

Parameters

input_events takes the following parameters:

Name Type Description
t any

Generated Class

input_events returns the parametric class input_events(t).

Attributes, Specifiers, and Effects

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Source

Epic Games documentation

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Last updated 2026-06-07T11:55:49.972754+00:00

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