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Dynamic Collision Channel

Verse using statement using { /Verse.org/SceneGraph/CollisionChannels }

Inheritance Hierarchy

This class is derived from collision_channel.

Name Description
collision_channel Every volume has a collision channel as part of its collision_profile. It is used to determine how two volumes interact. See collision_profile.

Members

This class has no members.

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    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

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    Last updated May 14, 2026
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    • dynamic Scene Graph
    • stationary Scene Graph
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