Set Keyframes
Stop any ongoing animation, sets the animation path and rebases it relative to the actor's current transform. Does not start playing until you call Play().
Verse using statement |
using { /Verse.org/SceneGraph/KeyframedMovement } |
SetKeyframes<public><native>(RelativeKeyframes:[]keyframed_movement_delta, PlaybackMode:keyframed_movement_playback_mode)<transacts><no_rollback>:void
Parameters
SetKeyframes takes the following parameters:
| Name | Type | Description |
|---|---|---|
RelativeKeyframes |
[]keyframed_movement_delta |
|
PlaybackMode |
keyframed_movement_playback_mode |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetKeyframes in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |
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