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Verse API › Cinematics · Up to Verse API · Cinematics · 77 of 88 in Cinematics
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Set Keyframes

Stop any ongoing animation, sets the animation path and rebases it relative to the actor's current transform. Does not start playing until you call Play().

Verse using statement using { /Verse.org/SceneGraph/KeyframedMovement }

SetKeyframes<public><native>(RelativeKeyframes:[]keyframed_movement_delta, PlaybackMode:keyframed_movement_playback_mode)<transacts><no_rollback>:void

Parameters

SetKeyframes takes the following parameters:

Name Type Description
RelativeKeyframes []keyframed_movement_delta
PlaybackMode keyframed_movement_playback_mode

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SetKeyframes in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.

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    Last updated May 14, 2026
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    • setkeyframes Cinematics
    • Keyframed Movement Playback Mode Cinematics
    • setanimation Devices
    • Loop Keyframed Movement Playback Mode Cinematics
    • play Cinematics

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