CAPSTONE: Athenaeum Depths
In this lesson you'll learn to
- Student ships the full two-phase minigame: the device-driven Sunken Dive Round fused with the scene-graph relic economy, sequencer/data-layer reveal, control-rig kraken and persistent progress.
Student ships the full two-phase minigame: the device-driven Sunken Dive Round fused with the scene-graph relic economy, sequencer/data-layer reveal, control-rig kraken and persistent progress.
π Builds on: EVERYTHING: sunken-dive-round (lesson 8), relic prefab stack (10-14), sequencer+data layers (15-16), NPC+rig (17-18), plus cross-zone modules β west-coves async toolkit, center-village round-logic + teams, east-volcano persistable score module, south-shores SpawnProp + phase-enum, north-jungle event-bus module
π§© Your capstone piece: THE capstone β the shippable UEFN island launched from the AweShucks Town matchmaking portal
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Sources
/guides/athenaeum-depthsΒ© Biloxi Studios Inc. β original Verse Island content.
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π§ The Keeper's log
Quest complete? Chart your next heading from the π The Deeps expedition.